struct _WHEAP_WORK_QUEUE// Size=0x88
{
    struct _LIST_ENTRY ListHead;// Offset=0x0 Size=0x10
    unsigned long long ListLock;// Offset=0x10 Size=0x8
    long ItemCount;// Offset=0x18 Size=0x4
    struct _KDPC Dpc;// Offset=0x20 Size=0x40
    struct _WORK_QUEUE_ITEM WorkItem;// Offset=0x60 Size=0x20
    void  ( * WorkRoutine)(struct _WHEAP_WORK_QUEUE * ,struct _LIST_ENTRY * );// Offset=0x80 Size=0x8
};